I don’t even remember Castlevania III : Dracula’s Curse. I don’t remember one single thing about the game, not even the music. Yet, I felt compelled to buy Mondo’s double LP release of the soundtrack a couple months ago. Compelled may not be the right word. Possessed to buy it, maybe? It’s like a sickness, folks. An addiction. Maybe it’s because I figured I bought the first two Castlevania releases, so I needed to complete the trilogy? That could be. Don’t get me wrong, I loved Castlevania as a teen. That was one of the few games in my sad game-playing career that I obsessed over, but only three versions of the game. The original Castlevania on NES, Super Castlevania on the Super Nintendo system, and then Castlevania : Symphony of the Night on the original Playstation. Those three versions I loved and played like an idiot into the wee hours of the night. I’d load up on caffeine and frozen pizzas and battle all the ghouls and ghosts hidden away in Dracula’s various castles.
But not Castlevania III: Dracula’s Curse.
But I gotta say, the music in that game was on point. For being 8-bit(or was it 16-bit by then?), the music really grabs you and pulls you into that world of darkness and doomed baroque romanticism. What’s most interesting is that the music reminds me of the neo-classical guitar of Ritchie Blackmore and that Swedish guy Yngwie Malmsteen. When I heard the second release in this Castlevania series I dubbed it “8-bit Yngwie”. It was sort of an inside joke between me and, well, nobody. Just me. Listen to the guitar/organ solos in Deep Purple’s “Highway Star” for the neo-classical reference. Imagine that done on 8-bit instruments and that’ll give you a good idea as to what I’m talking about.
The Konami Kukeiha Club is responsible for the music to Castlevania III: Dracula’s Curse. I’m not sure if they’re an actual club, like with member cards and funny hats. I think they’re just an in-house music department at Konami that were responsible for creating music for Konami’s games. The list of club members is exhaustive, so I won’t list them. I’ll just say that there was a lot of work that went into creating the musical world in not only Castlevania, but so many other classic games that Konami gave us in the 80s and early 90s. What games? Contra. And a bunch more…probably.
I suppose I’ll just continue to keep buying these soundtracks up until I’m broke and selling them on Ebay in order to pay for college tuition or a ham sandwich for lunch. That’s what people with vinyl problems do. We justify these purchases with words and phrases like “nostalgia” and “childhood memories” and “collecting” and “I earned it, dammit!” I’ll have excuses till the cows come home as to why I need to buy these lovely pieces of plastic that are adorned with eye-popping artwork. Why?
Because I earned it, dammit!